sonus::CustomVertexObject Class Reference

#include <CustomVertexObject.h>

List of all members.

Public Member Functions

 CustomVertexObject (scene::ISceneNode *parent, scene::ISceneManager *mgr, s32 id, video::S3DVertex *vertices, int vertexCount, u16 *indices, int indexCount)
virtual void OnRegisterSceneNode ()
virtual void render ()
virtual const core::aabbox3d
< f32 > & 
getBoundingBox () const
virtual video::SMaterial & getMaterial (s32 i)

Public Attributes

core::aabbox3d< f32 > box
video::S3DVertex * vertices
u16 * indices
video::SMaterial material
int vertexCount
int indexCount


Detailed Description

sonus::CustomVertexObject

This class is used for creating the Irrlicht player and obstacles nodes.

filename: CustomVertexObject.h

Date:
2008/04/27 18:09
Author:
Alexander Lawrence
Version:
1.0
See also:
irr::scene::ISceneNode

Constructor & Destructor Documentation

sonus::CustomVertexObject::CustomVertexObject ( scene::ISceneNode *  parent,
scene::ISceneManager *  mgr,
s32  id,
video::S3DVertex *  vertices,
int  vertexCount,
u16 *  indices,
int  indexCount 
)

Constructor

Parameters:
parent parent scene node
mgr Irrlicht scene manager
id see base class
vertices vertices the object consists of
vertexCount count of vertices
indices triangle order list
indexCount count of list


The documentation for this class was generated from the following file:
Generated on Tue Aug 26 12:26:54 2008 for sonus by  doxygen 1.5.4