- Class sonus::Physics
- There is a static maximum number of bodies and shapes that has to be set directly in the physics engine (b2settings.h; check
box2d documentation for more info). Behaviour is unpredictable when the loaded level gets to big and any of those limits is reached. Take a look at the macros in Physics.cpp where several of those limits are set individually for sonus. They must NOT be larger than the limits set in box2d!
- Class sonus::SvgLoader
- Crashes when a path does not have a fill color. Catch that exception and end in a controlled way.
Generated on Tue Aug 26 12:26:54 2008 for sonus by
1.5.4